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Archive for September, 2009

Offerpal Launches Offerpal SURVEYS

Surveys have always been an important part of our offer mix. We’ve got over 1,000 survey offers available in 50+ countries, and to date we’ve already paid out more than $12 million to developers in revenue earned strictly through surveys.

But now, we’ve made it even easier for developers to monetize through surveys, with the launch of the Offerpal SURVEYS platform.

OfferpalSURVEY

A survey option has always been available within our I-Frame, presented through both a “Surveys” tab as well as a “Survey of the Day” tab. By creating a standalone platform specifically for survey offers, however, we’re able to cater to those publishers who wish to monetize strictly through surveys. This might make sense, for instance, in cases where the developer’s demographics are more apt to take surveys than other types of offers, or where developers wish to tap into the added stickiness of the new platform’s “Survey of the Day” feature.

Offerpal SURVEYS will include the following features:

  • 1,000+ survey offers
  • Availability in over 50 countries
  • Direct sales staff constantly adding new survey offers
  • Surveys backed by top market research firmsfrom top market research firms including Nielsen NetRatings, Comscore, OTX Research Inc., Synovate and others.
  • Superior payouts
  • Offerpal’s complete suite of services, including customer support, security and fraud prevention, virtual currency analytics, multivariate testing and more.

Developers interested in using Offerpal SURVEYS should contact their account rep or email publishersupport@offerpal.com.

How the iPhone’s “Next Hit Game” Makes Money

gpsAssassinEarlier today, @JasonKincaid over at TechCrunch wrote about one of Offerpal’s key iPhone partners, Side Hobby, calling their gpsAssassin app “the next highly addictive hit game.” He went on:

a new game called gpsAssassin may have struck gold by fusing location and the popular campus game Assassins with the text-based games that have become immensely popular on social networks, Twitter, and the iPhone.

Jason might not know just how right he was about gpsAssassin having “struck gold.” Since switching to the freemium model earlier this month — giving the game away for free and making money from users who purchase virtual goods within the game — the early returns have been very promising.

gpsAssassin is a game where you are invited to “kill or be killed.” Basically, you track down other players in your area (using GPS, of course), and attack them in a variety of clever and hilarious ways. You advance your rank in the game by beating your victims or fending off your attackers. Virtual currency comes into play in the form of “Blood Money,” which lets you get better weapons or armor.

When Side Hobby first launched the game, the price was $4.99, though enough units of “Blood Money” were sold that the company decided to lower the price to $0.99 and place greater emphasis on monetizing through virtual currency. By mid-September, the revenues from virtual currency were great enough that Side Hobby decided to offer the game completely free and put all of their eggs into the virtual currency basket.

Since then, the game has literally exploded, adding thousands of new users every day. And the revenue bet seems to be paying off as well. gpsass1

Users can buy “Blood Money” through the App Store or through Google Checkout on the company’s web site. Or they can earn it for free by taking part in targeted ad offers through Offerpal. Since implementing Offerpal through the Tapjoy SDK, about 30% of the game’s total revenues have been generated through ad offers.

Will more iPhone developers follow suit and adopt the “freemium” model that has benefited game developers on other platforms so well? Probably so. While $0.99 may be a small price to ask for a truly fun and engaging game, the distribution potential of a free game and revenue potential of virtual currency combine to far outweigh the limited distribution of any paid game.

3rd Annual Virtual Goods Summit – Register Now for Early Bird Discount

logo2009We’re about a month away from the 3rd Annual Virtual Goods Summit and Offerpal is extending an early bird discount to publishers and gaming enthusiasts.  Anu Shukla, CEO and Founder of Offerpal Media, is participating on a panel on Oct 30th, 2009. Offerpal is also sponsoring the event and VGS after party.

Register before September 30th to take advantage of Early Bird pricing:  http://vgsummit2009-3rdlist. eventbrite.com

Here are the event details:

Venue: Westin Market Street, San Francisco, CA

Date: Oct 29, 2009 – Virtual Goods Summit University; Oct 30, 2009 – Virtual Goods Summit

Virtual Goods Summit University

Offers a half-day seminar designed to provide a comprehensive overview of the key fundamental drivers of virtual goods business models. Experts will cover topics ranging from why virtual goods are effective to the ins and outs of managing a virtual economy.

Virtual Goods Summit

The 2009 version of the Virtual Goods Summit is on track to be a fantastic event. Offerpal is sponsoring this event and Anu will be speaking on a panel to share data and perspective with all in attendance involved in the  virtual goods space.

Details on panel below:

5:00 PM – 5:45 PM – Panel: Payments Infrastructure for Virtual Goods.

Details on the Offerpal VGS after-party, Hosted by Offerpal Media

Time : 6:00 PM – ???

Venue:  Harlot, 46 Minna St, San Francisco.

Date: Oct 30, 2009

Playoffs to win Wii, flip camera, champagne and many more gifts….

You don’t want to miss it.

Register today at http://vgsummit2009-3rdlist.eventbrite.com

Offerpal Media honored among the TiE50 at TiEcon 2009: Interview with Anu

This year’s theme at TiEcon 2009 was The Bold Entreprenur, referring to what it takes to be an entrepreneur in the current economic climate.  A new program this year was the TiE50, in which 1,200 nominations and over 50,000 votes helped find the top 10 companies in each of the 5 market segments.

Offerpal Media , the leader in virtual currency monetization for online games, virtual worlds and social networks, was part of the winning list of TiE50.  In her interview, Anu Shukla, CEO and founder of Offerpal Media speaks  on how to face challenges as a BOLD entrepreneur.

Her message is this is a great time for entrepreneurs to take the BOLD step and pursue the idea that they wanted to. Based on big cutting in  BIG companies, it is no more safe to be in a corporate job. So, this is good time to start your own company.

She also shares how she started Offerpal Media and what challenges she continues to face  as she builds this company.

3 Tips for Female Entrepreneurs and Business Owners by Anu Shukla

Offerpal Top 100 0013 Tips for Female Entrepreneurs and Business Owners

By Anu Shukla

Last week I was delighted to accept an award at the San Francisco Business Times’ Top 100-Women Owned Businesses lunch and awards program at the Hilton San Francisco. Offerpal Media was ranked #7 out of 100, which gave me a lot of pride, especially since I was honored among so many extremely successful female CEO’s and business owners.

I also spent some time thinking about what it took to get Offerpal where it is today – and the secret sauce of starting your own business. Here are my “Top 3 Tips for Female Entrepreneurs and Business Owners” – but honestly, I would give the same advice to both men and women starting their own companies:Offerpal Top 100 006

  • Be passionate about what you are doing because you are going to be doing a lot of it. You better love what you do and really believe in it. Don’t go into a field artificially because you see an opportunity, of you don’t like to do that day in and day out. If you don’t have the passion for it you can’t really sell it and  you’re always selling as an entrepreneur; you’re selling investors, you’re selling customers, and you’re selling employees to join you.
  • Entrepreneurship is a rollercoaster – be prepared to roll with the punches. I wish people would have told me how fun it is because I would have become an entrepreneur a lot sooner. But I also wish they would have told me it is a lot of work, and a lot about perseverance and tenacity and even luck that plays in it. I loving being and entrepreneur and I highly recommend it for everybody, but I think people have to understand it is going to be full of ups and downs and learn how to deal with that.
  • Be smart about funding and picky about investors. I think that funding is a challenge especially when you are new and you don’t have a track record. So just knowing the right people to go to and the right terms to negotiate for your company is crucial. When I started my first company I naturally assumed that it probably wasn’t going to be that successful. Turns out it was hugely successful and of course in hindsight I wish I had negotiated, or held onto more of the company for myself. That’s with most entrepreneurs are just so passionate about their idea, they will not be that selective about who backs them, how much time they are going to spend with them – and if it is successful – what their outcome is going to be.

Meet Offerpal at the Engage Expo – Anu speaks on 2 panels at this conference


engage

Engage! Expo, taking place September 23-24 at the San Jose Convention Center, provides insight into the best practices, current trends, and effective strategies of social media and user engagement.

Sept 23rd

Anu Shukla, CEO of Offerpal Media, is speaking  at 11am on a panel  “Virtual Goods:  The State of The Industry”
The virtual goods market has grown to $5.5 billion globally. The North American and European markets, which have traditionally lagged behind the Asian market, are now the fastest growing segments of the market and are estimated to be $700 million in 2009. In this expert panel Offerpal participates to discuss the factors that are driving the rapid growth of the virtual goods market, how those factors can help you develop a successful virtual goods business model, and where the virtual goods industry is heading in the future.

Sept 24th

Anu is participating at 4pm on a panel, “Monetization of Social Games & Applications: What Works & What Doesn’t“.
The online economy of social games and applications requires new and innovative payment methods to convert users to customers. She will share her insights on various payment models and will discuss where they excel and where they come up short. Plus, she speaks to the impact universal currencies and payments with mobile devices will have on driving the market forward.

The business of being social

The real question for game developers is “If you build it, will they come?”

And, if they do come, “Will we make money?”

Here are some stats shared at the GDC Austin, 2009.

Monetization Stats: Notes from GDC Austin: Juicy MMO and Virtual World Monetization Numbers

The top methods to monetize:

  1. Selling currency
  2. Micro transactions
  3. Subscription models

The market opportunity:

A study that came out recently from the Pew Internet Trust, talking about how many “economic users” go online as a diversion, including to play games.

The youngest online economic users (those ages 18-29) are significantly more likely than other age groups to engage in a wide range of online relaxation activities.  Roughly half play online games (52%) or go online to chat with friends (55%).

BOTTOM Line is Monetization + Market = Revenue

Are you ready to capitalize on this momentum, visit : www.offerpal.com

Find the optimum exchange rate with Offerpal’s new Multivariate Testing platform

Like most developers, you’ve probably put a lot of thought into where to set your exchange rate. Set it too low, and you might not create enough perceived value. Too high, and you’ll create inflation. Even small fluctuations can have a dramatic impact on your revenues and the user experience. But simple trial and error is a terribly inefficient way to identify the ideal exchange rate for your virtual currency.

That’s one reason why we’ve launched our new Multivariate Testing platform. It provides a simple yet scientific framework for testing, measuring and optimizing the variables that have the largest impact on your monetization efforts. The first version of the Multivariate Testing platform focuses on exchange rate testing, but pretty soon we’ll be rolling out new versions that also let you test:

  • User interface options—such as background colors and font choices—to discover which combination encourages the most clicks and conversions
  • Different prices points for virtual goods and services, to understand which pricing strategy monetizes best
  • The offer mix, measuring the monetization impact of including or excluding certain advertising offers or categories of offers
  • Which tab within the Offerpal I-Frame (“All” offers, “Free” offers, “Mobile” offers, “Survey” offers, etc.) generates the best performance when set to the default tab
  • and more!

The product is already in use by several game developers and has received high acclaim from partners like Marcus Weichselbaum, CEO of TheBroth, who said:

Finding the right exchange rate is one of the most crucial factors in monetizing our games. Offerpal’s Multivariate Testing platform takes the guesswork out of exchange rate testing by allowing us to pinpoint the exact rate that generates the highest Revenue Per User without inflating the economy. We commend Offerpal for delivering yet another invaluable resource to help developers make more money.

The platform is easy to set up and comes free as part of Offerpal’s virtual currency payment platform. To get started, contact your account rep, or email us and we’ll get right back to you.

Victor Keegan on the “virtual boom”

guardian_logoOver at the UK’s Gaurdian web site, Victor Keegan this week published a good read on why the virtual goods market is more than just a passing fad, going so far as to compare the “seismic economic change” that virtual goods represent to the industrial revolution.

Keegan estimates the size of the virtual goods market in Asia alone at around $5 billion, and though he admits the numbers are hard to come by, he paints a picture of the rest of the world as catching  up quickly.

He then goes on to argue that there are several reasons why this growth will only continue, pointing to evidence such as the  advancements in virtual worlds, social networks, and what he calls “the three-dimensional web”; the growth of virtual meetings and collaboration, especially in the workplace; and, most relevant to Offerpal’s business:

Fourth, the engine of economic growth in virtual worlds has been micropayments, providing an easy way to buy virtual swords or roses or whatever for a very small amount of money. If micropayments – with Rupert Murdoch leading the charge – finally make it to the mainstream internet, then virtual goods would get a huge boost.

Thanks to @amyjokim for pointing the article out.

Sports Day at Offerpal

On the last Friday of August, Offerpal challenged its employees to a Sports-themed Dress-up Day. The winner costume was ski gear. Some say the judges felt sorry since it is hard to wear a ski gear with the weather being in the 90′s and all.  Second winner costume was that of a  cheerleader from Wharton High School. Other Offerpalians came to the office representing their favorite sports teams in a plethora of sports gear. Special mentions to the badminton jockey,  the ping-pong stud…

skierfirst

cheerleader

Badminton

jersey

food

pingpong

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