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Archive for June, 2010

How To Triple Offer-Based Revenue With In-Game Promotional Campaigns

Traditionally, social games have integrated ad offers and other types of marketing actions into their games through the use of an “offerwall”—literally a virtual “wall” of advertisements stacked on top of one another where the user can browse through thousands of ad offers made available for them to complete in exchange for virtual currency. While this model has proven very effective, many top developers are now beginning to monetize more users and get even better results by integrating these alternative payment offers in new ways and in other parts of the user experience.

Lately “in-game promotions” have been used to help advertisers and game developers alike get virtual currency offers in front of significantly more users or to engage with them on a deeper level.

Offerpal today published a white paper on best practices to help game developers and social publishers monetize their virtual currencies through in-game promotional offers and alternative payments. Titled “Beyond the Offerwall: Monetizing virtual currency through in-game promotions,” the white paper reveals actual data from in-game promotions we conducted with several of our top publishing partners in May, 2010.

Key findings include:

  • Participating developers experienced a more than 3x increase in offer-based advertising revenue versus normal daily revenue
  • 93% of the users who completed ad offers through the in-game promotions were new users who had never taken part in an offer in that game before
  • Within the first week after completing an in-game promotional offer, over 10% of these newly monetized users had returned to fill out another offer or make a direct payment
  • The effective CPM rate was $2.03, compared to typical CPM rates in the range of $0.10 to $1.00.

“Traditional ‘offerwalls’ remain the most effective foundation for developers to monetize their virtual currency, but only about 10% of a game’s audience tends to find them,” said Mihir Shah, Chief Revenue Officer of Offerpal Media.  “In-game promotional campaigns allow our game developers to reach a broader audience, do much more interesting user and demographic targeting, and get best-in-industry payouts based on higher volumes and contextual relevance from major advertisers.  We uniquely understand that this is a direct response business first and foremost, not only a payments business.”

Click here to download the full paper.

published a white paper today on best practices to help game developers and social publishers monetize their virtual currencies through in-game promotional offers and alternative payments. Titled “Beyond the Offerwall: Monetizing virtual currency through in-game promotions,” the white paper reveals actual data from in-game promotions the company conducted with several of its top publishing partners in May, 2010.

The paper is available for download at http://offerpalmedia.com/white-papers.php.

Key findings include:

  • Participating developers experienced a more than 3x increase in offer-based advertising revenue versus normal daily revenue
  • 93% of the users who completed ad offers through the in-game promotions were new users who had never taken part in an offer in that game before
  • Within the first week after completing an in-game promotional offer, over 10% of these newly monetized users had returned to fill out another offer or make a direct payment
  • The effective CPM rate was $2.03, compared to typical CPM rates in the range of $0.10 to $1.00.

“Traditional ‘offerwalls’ remain the most effective foundation for developers to monetize their virtual currency, but only about 10% of a game’s audience tends to find them,” said Mihir Shah, Chief Revenue Officer of Offerpal Media.  “In-game promotional campaigns allow our game developers to reach a broader audience, do much more interesting user and demographic targeting, and get best-in-industry payouts based on higher volumes and contextual relevance from major advertisers.  We uniquely understand that this is a direct response business first and foremost, not only a payments business.”

An “in-game promotion,” as used in the paper, refers to any advertising offer that is presented in certain junctions of a game that allow it to engage with users on a deeper level or to reach more users than a traditional “offerwall.” Examples of in-game promotions include promotional display banners, special notifications, in-game flash integrations, branded virtual goods and more.

Currency-Based Video Ads Most Effective

We’ve been touting lately how effective video ads can be for both publishers and advertisers when tied to virtual currency offers in social media.

Well, you don’t have to take just our word for it. A new report released today by TubeMogul shows that video ads on Facebook have been performing very well in terms of engagement, completion and cost per view compared to those on other third party websites.

After comparing the performance of 25 major video ad campaigns with over 60 million views on Facebook video ads as well as similar/comparable click-to-play video ads on other sites, TubeMogul concluded that the completion rates for Facebook ads were approximately “5.5% to 9.5% higher” than those on other sites, according to MediaPost. The TubeMogul report also provides detail on the different types of video ads on Facebook, including videos on branded fan pages, videos in Facebook’s official sponsored unit, in-banner videos, as well as videos watched in exchange for virtual currency within Facebook games.

According to their findings, incentivized videos in exchange for virtual currency within Facebook games proved to be the most successful in terms of engagement, completion and even pricing when compared to the other types of video ads on Facebook. See the chart below for exact details.

Also, the social sharing rates for virtual currency ads on Facebook were a little over 2%, compared to off-site video ads with less than one percent, which shows that the viewers are more likely to share videos with their friends on Facebook/Twitter rather than videos on other sites.

Overall, this report highlights the importance of currency-based online video ads and how they lead in performance compared to other formats of video ads, both on Facebook as well as on stand-alone web sites and the open Web. In other words, video ads tied to virtual currency work, and work really well!

Meet Team Offerpal at E3 Expo and the Free2Play E3 Mixer

We’re packing our bags and heading south because E3 Expo begins tomorrow. If you’re going to be there at the conference, let’s meet up! We’re available for meetings Tuesday, Wednesday and Thursday. Contact us for more information.

E3 Expo Logo

Don’t forget to swing by the Free2Play E3 Mixer on Wednesday night! We’re co-sponsoring the event! Contact us to RSVP. Here’s the important info:

Location: Elevate Lounge, Downtown Los Angeles, CA
Website: http://www.elevatelounge.com/index_main.html
Time/Date: Wednesday, June 16, 2010 starting from 6-9 pm

GameDuell, Snail Games USA, OMGPOP and The9 Choose Offerpal Media for Virtual Currency Monetization

Today we are proud to announce partnerships with several top online games and social media sites to enable their users to earn in-game currency through our array of alternative payment options instead of having to pay for it.

GameDuell, Snail Games USA, OMGPOP and The9 join more than 2,000 other game developers and social publishers using Offerpal Media to monetize virtual currency. Offerpal’s alternative payments platform empowers online gamers to earn virtual currency for free by taking part in safe, consumer-friendly advertising offers, such as free trials, special discounts, surveys, videos, shopping rewards from big-name retailers and other types of brand engagements.

“We are extremely honored to be selected by so many of the best and fastest growing companies in the gaming sector,” said George Garrick, CEO of Offerpal Media. “Alternative payments provide tremendous value to our partners and their users. While our partners increase payment conversions and generate more revenues, their users can take advantage of our simple, convenient and trustworthy services to build up spending power and engage more deeply in the games.”

GameDuell
GameDuell was founded in 2003 with the vision to combine casual games with innovative transaction models. Our passion for high-quality games and a thrilling user experience has made GameDuell one of the largest social games communities in the world. Today, the company’s 45+ games are available in seven languages and are played by more than 20 million people every month across multiple partner sites, social networks and on mobile devices.

“GameDuell features skill game competitions. That is why we place a heavy emphasis on security, transparency and fairness,” said Luis Ongil, CEO of GameDuell USA. “Offerpal’s values match our own in that its top priority is to create a safe and trustworthy environment for our users, as evidenced by Offerpal’s commitment to customer service, fraud prevention and points fulfillment.”

Snail Games USA
Snail Games USA is the North American division of Suzhou Snail Electronic Co., Ltd., a leading developer of MMOs and virtual world experiences in China that was recently named one of the “Top 10 Chinese game developers.” The company’s most popular title, Heroes of Gaia, achieved an active user base of more than 1 million players in just a few months after its launch.

“Heroes of Gaia (HoG) is one of the most successful free-to-play MMO games in the world and there is no subscription fee, no download, and users can play instantly from any location,” said Scott Miller, CEO of Snail Games USA. “Offerpal allows us to generate revenue while providing HoG players with a safe, secure way to earn free points—a win/win for us and our community.”

OMGPOP
OMGPOP is a leading developer, publisher and destination for real time flash multiplayer and social games that are micro-transaction based and ad supported. Its community has grown to over 3 million registered members in the last two years, delivers tens of millions of gameplays a month, and has more than 85 percent of its users in North America.

“Offerpal Media delivers significant value to our users and our business,” said Wilson Kriegel, CRO of OMGPOP. “Their offers and services provide a real alternative to buying currency, creating meaningful incremental revenues. This while offering a clean and friendly user-experience, so players at every level can leverage virtual currency to experience our games more fully.”

The9 Limited
The9 Limited is an online game operator and developer in China. The9 operates licensed MMORPGs and advanced casual games including Soul of The Ultimate Nation™, Granado Espada, EA SPORTS™ FIFA Online 2, Atlantica and Kingdom Heroes 2 Online, as well as its proprietary games World of Fighter and Jiu Zhou Zhan Ji. The9 has just launched its first social game, Winning Goal, a unique soccer game with great features allowing the player to create his own team of star players, play in leagues, and even bet on the World Cup. The9 has also invited Diego Maradona, the soccer superstar and head coach of Argentina’s national team for the 2010 World Cup, to act as the official endorser of the game.

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